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STR#_5008.txt
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2001-11-04
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energy for that turn.
moving. Both will prevent your ship from recovering
last two buttons only once in a turn, before or after
success is affected by distance and size. You can use the
needed to use secondary weapons, and the likelyhood of
"Lock", attempts to lock the target. This operation is
equivalent to a RETURN keystroke. The third button,
weapons, that you have locked it. These buttons are
range and you have enough energy, and, for secondary
to fire at the selected target, provided that it is within
and "Special" according to the selected weapon, cause it
SPACEBAR. The second button, "Primary", "Secondary"
weapons. Both buttons may be emulated by pressing
and you want to pass the turn without firing your
window, whereas "Next/End" appears if you have moved
ship perform the path indicated by the arrow in the main
marked with "Move" or "Next/End". "Move" makes your
On the right, there are three buttons. The first can be
ARROW.
or where a bar should be to set the speed, or press UP/DOWN
three green bars representing your speed. Click on a bar
RIGHT) ARROW key. Below the picture there are from one to
click on the picture and drag it left, or press the LEFT (or
ship's current direction change. If you want to turn left,
left you can see some kind of joystick representing the
This panel is absolutely essential to the game. On the